About The Game
In I, Zombie you play as the leader of a zombie horde and your goal is to infect all humans on the map. Whenever you infect a human you turn him into a one of your kind and you can use him against armed soldiers.
You’re also able to command your horde to either attack the enemies, follow you or wait for orders. Each scenario requires tactical approach and careful planning to achieve success.
I Zombie is a very different type of zombie game you will run around the various levels and you will be responsible for many a zombie death in the game but that’s not a good thing!
You are the leader of zombies and it’s your mission to fight back against the usual gun toting good guys and make the zombies successful for once.
You’ll normally start with just a single zombie and be tasked with turning every non zombie into one of your loyal and obeying minions.
Other scenarios involve trying to take out a special scientist placed at the end of a level while trying to avoid solders armed with super weapons that will take you out within seconds (created by that pesky scientist you’re out to kill)
Another example involves you starting at the beginning of a level facing certain death if you were to step out into the open but thankfully there is another zombie usually towards the end of the level that can be controlled with various button commands that will hopefully ensure your zombie slave kills a good number of the enemy and help free your almighty zombie leader from his current locked down position.
While these variations in level design help mix things up the game would benefit from a little more variation which along with the number of levels on offer is its biggest disappointment for me.
The developers perhaps deserve some praise for making a game I wasn’t ready to end and wanted more of but with just 20 standard levels and 10 winter levels the end came much too soon.
In an effort to extend the games 30 level each has 3 stars to be earned all of these are accomplished by having a set number of Zombies alive at the end of a level.
There are definitely a few levels that will require the perfect strategy.
Once you’ve finished obtaining all 90 stars you might want to turn your attention to the speed in which you accomplish each level and the whole game.
To help with motivation on this count for the competitive type there are also online leader boards for the fastest time to complete the summer set and winter set of levels.
I don’t really consider myself to be the most competitive player in the world but I found it rather motivating selecting a level and knocking even a few seconds off my best time to help me move up the overall leader board.
I even managed to rank number 1 in the world for a few hours on the winter levels before being over taken once again.
I’ll be back to try reclaim that crown at some point in the future.
A quick tip for those wanting to claim faster times, forget about saving zombies just kill everyone as fast as possible.
The music is a little repetitive but it’s inoffensive while the graphics are a little basic looking but the cartoon style is bright and colourful and suits the game pretty well.
Your main zombie character (at least to me) looks something similar to that creature from Futurama (I don’t know his name it’s not a show for me) and the rest of the characters have their own unique little zombie transformations once they’ve joined your undead army.
The game controls very well, movement is smooth and the buttons are assigned to make your Zombie horde follow you, wait where they are, or attack.
They will occasionally not take the most perfect route when you give your orders but for the most part any failure on a mission is down to you and you alone.
I would like to see even more variety in level design if and when any future dlc / sequel arrives.
But on the whole I enjoyed every minute of play time with my little zombie Army, and every little change in strategy to try and save that one extra zombie or knock those few extra seconds off my best time.
A game that’s fun while it lasts but ultimately let me down because it didn’t last nearly as long as I would have liked.
I genuinely can’t see any reason why the winter levels at the very least didn’t have 20 entries the same as summer even if the remaining 10 levels came as a free dlc update after the games launch.