About The Game
Chariot is a humorous physics-based couch co-op platformer in which a brave princess and her fiancé carry a funeral wagon through ancient caves, fending off swarms of looters while amassing riches, to bury the King's remains in a worthy gold-filled tomb. Now if only His Majesty would keep quiet...
The chariot's large wheels and long tethers allow the heroes to reach higher ground, swing across chasms and perform all sorts of impressive maneuvers. Extract riches from the very walls of the caves in multiple environments, and make your way to the exit by avoiding – or beating back – greedy looters as they attempt to steal your hard-earned treasure!
With skill-testing co-ordination mechanics and thrilling physics-based stunts required, Chariot will definitely please couch co-op enthusiasts as teamwork and co-operation unlocks new possibilities.
The puzzle / co-op were always a favourite of mine in my youth in particular the likes of Lost Vikings.
While chariot is a different kind of playing experience and generally more built on exploration rather than too many puzzles the co-op play element is a full on feature of the game.
Like the Lost Vikings series this is essentially a multi player game but it can be played with just a single player.
Unlike the Lost Vikings series when playing as a single player experience I felt like I was a partially handicapped and quite often felt like a bigger chore than it should be.
There are various items to help the single player with this handicap but its still a far more difficult way to play the game.
I've played over 5 hours of this game as a single player and replayed some of those same completed levels with 2 players at times it felt like a different game or at the very least a far easier experience.
The game was always designed to be a 2 player experience and it would be somewhat unfair to totally condemn it it for being easier in such a format or harder playing alone but it's something that should be noted depending on how your likely to be playing the game.
The king is dead but don't be too said he's probably a bigger pain after death than he was alive.
To use the Lost Vikings comparison one final time the reason that worked fairly well with a single player was due to the fact only one character ever need to be controlled at one time.
That option simply wouldn't work with Chariot in a 2 player environment both characters would need to be in constant movement.
The only other minor issue I personally found with the game was the map.
even when playing single player and playing on the Tv you can't have the map displayed on the game pad without pausing the game.
As you'll be checking out the map a few times to find routes you've yet to venture through it would have been ideal to at the very least have the option to display the map if you weren't playing off Tv.
If you don't mind having to pause to check the map now and again and your likely to have someone to play the game with at least some of the time this could be an ideal game for you.
The game features 25 levels in total and most feature more than 1 start point with some also having more than 1 exit.
The exit has been reached and now speed run has been unlocked.
It's not something I have any desire in attempting but it's a nice addition
Once a level has been cleared you'll unlock it's speed run.
As expected an online leader board is present to show how others have done. (Don't expect to see me on there)
It's a feature in more and more platform games these days and can only add to the long term play ability of the game giving players who've beaten it one more thing to aim for.
Throughout the levels you can collect gems (currency to spend in the store) blue prints (to earn upgrades for your chariot as well as new items) and hidden skulls that are present in every level (purely for the completest)
All the levels are more than big enough to offer plenty of game play time and check points are scattered throughout.
If you hold down B button you can spawn back to the last check point or if you lose the chariot for a set length of time (push it down a hill with out being attached for example) you'll also be taken back to the check point.
The most annoying feature of the game for me personally is the looters.
Should you make a noise anywhere near them they jump out and attempt to steal treasure you've collected so far.
They can be fairly easily dismissed by your characters weapon sword (Girl) catapult (Boy) but with so much noise being unavoidable near them on many levels its gets hugely annoying rather quickly.
The voice acting isn't constant but is excellent, the game looks nice and the music suits the game quite well.
Take note of the red flash, even the most careful of players will get sick of the looters rather quickly
A very well made genuine 2 player co-op game.
Excellent visuals and voice acting.
Large levels give plenty of scope for exploration.
Plenty of collectables and achievements to obtain.
Speed runs available on beaten levels.
The shop above ground has a host of items that can offer a helping hand during your exploration.
ROOM FOR IMPROVEMENT
Map can only be displayed in the pause menu (game pad map display would have been nice)
If you’re playing the game alone it's a far harder and more frustrating experience.
The looters will quickly become a constant annoyance.
The map screen offers a rather helpful insight into where you are and what's still to be done.
Unfortunately this can only be accessed via the pause screen and not even on the game pad if playing on tv.
Played with 2 players Chariot is a fun, at times challenging platform / exploration experience.
Played with 1 player Chariot is a fun at times more challenging and frustrating platform / exploration experience.
The controls will take a little time to learn but are fairly straight forwad.
The game is designed as a 2 player co op game and the score below represents it being played the way it's designed to be played.
It can be played and beaten alone but you'll need far more patience and practice to do so and as such you can knock at least 2 points off the score
A review copy of the game was provided by Frima Studio and reviewed in accordance with the review policy.