AGE RATING WARNING
This game is rated PEGI 18 & ESRB Mature 17+
It contains content not suitable for younger gamers and may contain themes not suitable for other gamers.
About The Game
From the creative mind of legendary designer Tomonobu Itagaki comes Devil's Third for Wii U, an over-the-top, third-person action shooter that combines modern military weaponry with ninja-style swordplay and melee combat. It has a unique vision for a deep and challenging online mode that blends clan-based action, resource management and strategy.
Take control of Ivan, a former mercenary let loose from his incarceration to take down a shadowy group he once belonged to. Ivan must use a colourful array of weaponry to shoot and attack his way through any foe standing in the way of his attempt at redemption. With fast-paced combat and finishing moves galore, a day in the life of Ivan is anything but ordinary…
In online multiplayer, do battle with other players in a number of game modes, from the traditional to the unique, in a grim future where chaos reigns supreme. As an ordinary citizen, join a clan and form allegiances with other factions, or go all-out as a mercenary and endlessly assault other player’s bases, opting for anarchy over clan diplomacy! Customise your base alongside other members of your clan, with successful battling resulting in rewards that can be used to improve your defences. With constant assaults from other clans, you’ll have to be on your toes to defend your territory.
While “Devil’s Third” for Wii U will be published by Nintendo in Europe, Valhalla Game Studios will release “Devil’s Third Online (tentative title)”, a standalone version of the game for PC. The Wii U version will feature a full multiplayer mode as well as an exciting single player story mode, while the PC version will offer a multiplayer experience tailored for the platform.
I’ve always been quite happy to be different or the odd one out in life.
It has often led to me being somewhat isolated at times but being true to myself and sticking with my beliefs is far more important than following the crowd or wave of popular opinion.
When it comes to reviews the same thing can be said we don’t act or look like any other major gaming site.
Some will like it that way others won’t.
Why is any of this relevant in the review?
Because for this particular release I’m not only nowhere near the minority camp I’m deeply embedded in the middle of the general consensus of opinions about the game.
No I’m not agreeing with all the so called big gaming sites and their often irrational or ideological reasons for Devil’s Third's badly received reviews.
I’m largely embedded in the opinion of every day gamers who went out and spent their money on the game despite less positive reviews and who are pumping hours and hours into the game without a single regret.
None of this means that the game is perfect it’s most certainly not.
But having read so called expert opinions on the broken game play and issue after issue I’m pleased to say in over 40 hours of game play (how many hours they gave it is debatable)
The game is perfectly playable, it’s occasionally difficult (even frustratingly so at times) but never unfair skill is rewarded and the number of options in multi player mode alone will offer fans of the game potentially hundreds of hours of game time.
Demolition man is the only thing that ever comes into my head after the start of this game and that's quite fitting considering the ludicrous plot and number of things you'll be blowing up!
Let’s start with the single player campaign and to even the review up some of the games bigger issues.
It can’t be denied the graphics aren’t exactly the best the Wii U has ever seen.
It’s probably fair to say that among full retail releases on Wii U in terms of pure looks the game is probably in the bottom 10 or 20 games and would have benefited from a lot more graphical polish.
Does it look so bad it’s unplayable?
Do the less than shiny graphics mean game play is drastically affected?
I’ll argue all day long with anyone who claims graphics either make or break a game in terms of playability.
If you have an amazingly looking game it’s not automatically going to play like the best game ever released as many modern day failures have more than proven.
The game does have occasional frame rate drops but for me personally it’s never been game breaking or again unplayable, I’m aware some others have said otherwise but either their copy had more issues than mine or they exaggerated things for their own reasons.
There are a couple more graphical issues in particular when going for the finishing combo kill in hand to hand combat.
I did on multiple occasions kill a man and basically put him through the wall while in the process of sticking my samurai straight through him.
Of course this doesn’t affect game play a great deal ether it’s an automatic kill scene but I’m more than happy to accept it simply shouldn’t happen and does make the game look worse for these silly errors.
As for the main story it’s a silly highly unbelievable tale but how often do these types of games really deliver something relevant or realistic to their single player campaigns?
On the whole the campaign builds at a reasonable difficulty rate each level and with each level taking roughly around 40 minutes to an hour to complete (depending how quick you kill or spend searching you can probably even take as long as 90 minutes per mission.
Save points are frequent and you can leave mid mission so you aren’t committed to playing the whole hour or so in one sitting if you won’t have the time to do so.
The boss battles are generally the most difficult aspect of the game with the third boss fight in particular proving to be the bane of many a gamer’s life (Including my own on many occasions before he finally fell to my sheer determination)
Switching out between hand combat and guns is as simple as a button press and works seamlessly enough to provide very few if any issues.
I always prefer hand to hand but there are a lot of areas in the single player game where you’ll simply have to use the gun at least until you’ve got down the numbers somewhat.
Every completed level can be replayed anytime you desire in score attacks that can be uploaded to online leader boards.
How popular the option will eventually become given the wealth of multi player I’m about to get into is debatable but it will still be a bonus inclusion for some and can’t be knocked for it’s inclusion.
These finish him kills don't always look as good as they should.
The game was always billed as a multi player game the story mode is the added bonus all be it a relatively lengthily one.
There are so many modes in multi player I simply don’t have the space to talk about all of them so I’ll go for a group of my personal favourite events and give a little coverage on the in game clans system.
But before we get into any of that again I’d like to start with the less positive side to the game.
Golden eggs are a completely unneeded addition to the game.
I have no major issue with the free to play formula Nintendo has adopted for a couple of 3ds games recently not what it’s almost certainly going to do when it’s mobile games launch starting later this year.
But Devil’s third is not free to play (At least not on Nintendo Systems) It’s as if Valhalla said hey we’ll be charging people for golden eggs when we put the game out on pc so let’s do the same for the Wii U!
Of course it should be stressed that you are given a number of golden eggs at the start of the game and earn more as you progress in single and multi player gaming.
The majority of players should earn enough golden eggs during their game time that they’ll be able to get all the equipment they need without ever buying a single one.
And the majority of what they do is unlock items that still then have to be bought with in game currency (Dollen) anyway.
You can trade the eggs in for dollen should you so desire which is largely what I did with most of mine.
Of course some items / avatars are locked away behind the eggs but again unless you must have absolutely everything you should eventually get enough eggs during your game to get what you want.
The most ludicrous of the golden egg spends is on your online multi player character.
You choose your character to play as from the start if at any time you change your mind you’ll have to use golden eggs to change it.
This is in my opinion pure greed and indefensible.
Valhalla might have been better advised to remove most of the golden egg only items and add them to the eshop as pure dlc options.
Of course this would actually cost players more money (eggs can be earned free eShop credit can’t) but at least this way they’d look like all the other companies who’ve done similar things in games.
So looking at it from that point of view the golden egg way of getting extra content isn’t quite as bad on the whole as it could have been and is with some other games on Wii U.
Of course if they’d just left the eggs out all together I wouldn’t have had to spend so much time talking about them and I could get on with the real meat of the game!
The multi player has all your standard death match type games single player, team ect but I’ve never been the biggest fan of these games and I choose to spend my time in the more off beat areas of battle.
Chicken mode sees you running around the multi player map trying to collect up brightly coloured chickens.
Each one is worth a certain number of points and the longer you hold onto them the more points you’ll earn.
At the end of the game naturally the person with the most points wins.
There are of course a few things that can make holding onto chickens and a massing points a little more difficult namely the other players in the game.
Just because you’re all running around trying to gather as large a group of chickens as you possibly can doesn’t mean you aren’t also trying to murder anyone else in sight because of cause you almost certainly are!
Kill other players and claim their chickens for yourself.
As the clock ticks down you’ll have to decide do you attempt to hide somewhere out of sight and rack up the points with what you have or do you go for glory try and claim another batch of chickens and hope you aren’t killed with a bullet or sword in the back?
My results are often mixed (depending on the stage) but it’s always hectic and fun.
If chasing chickens sounds fun but isn’t quite crazy enough how about trying out carnival?
Giant fruit blenders appear from the ground (stay a while then return back into the ground and reappear somewhere else) your mission to grab fruit (either from a stall or again by just killing someone else and taking theirs and then of course throwing it into the air and hopefully into the blender to score some points.
Different fruit have different point values but in the heat of battle it’s really all about just trying to get as many in there as possible it doesn’t pay to try and source the highest point fruit.
And of course the final extra little twist all the fruits are packed with explosives so once they’ve been thrown at the blender if they miss they are going to explode perhaps they’ll literally bounce back and blow up in your face or they may fly right over one thing is for sure nobody will be getting a second attempt with the failed fruit.
My personal favourite is combat without guns battling it out with only hand combat weapons is by far my preferred choice regardless of which mode I’m playing so to have a level playing field is a most welcome addition for me personally.
Finally onto to clans option.
You’ll have the ability to either join a clan or set up your own.
Every member of the clan can build their own fortresses, place buildings, traps, automatic weapons and more and grow as a team across all the various regions in the game.
Clans can launch attacks on other teams and will often have to defend their own bases from such attacks.
Anytime you’re in any of the multi player menus or lobbies if you are attacked or your team is about to attack you’ll be informed so you can choose to go help or simply continue with what you were doing.
Those that aren’t interested in joining a group can still take part in the battles as a lone wolf for hire you’ll be placed into on either a defence or offence team of a random battle either in progress or about to take place.
While lone wolves don’t receive all the monetary benefits of successful clan groups they are paid well enough on a job well done should the team you're on win.
Boss fights are fun and often at least partially challenging experiences.
Throughout this one I just wanted him to remove the hat right after this scene unfortunately for me he removed the hat!
The most comprehensive Multi player game of its type on a Nintendo system (and possibly ever will be)
Online leader boards for those interested in score chasing in single player.
Lone wolf options for players not interested in joining clans.
Multiple save points for hour long single player levels so it needn’t all be tackled in one sitting if you’re short on time.
Hand to hand combat options for those players not too keen on gun only combat.
It's not all swords and guns you'll be controlling some heavy duty fire power at times too.
ROOM FOR IMPROVEMENT
The golden egg situation was handled badly and some of its options simply should be removed.
Game has some graphical glitches often occurring during a finish him kill near a wall.
Occasional frame rate dips (In 16 hours seen nothing like what was reported across the internet prior to the games European release.
It’s not the best looking game on Wii U or even remotely close (it doesn’t affect the way it plays but it bothers some people)
This in all fairness is probably not exactly how a bad guy burning alive and fleeing an exploding tank should look.
I’m so often the black sheep or the lone wolf out on my own with my own views looking back at popular opinion.
It would appear on this occasion I’m one of the sheep right in the middle of the flock.
I spent my own money on this game on its release I then spent over 40 enjoyable hours & a few more frustrating ones as the third boss handed it to me more times than I care to remember
The vast majority of players who spent their money here have enjoyed it for what it is.
Of course it could look better, and maybe run smoother.
The story line could be less crazy and I even read one guy somewhere say he wants a patch to remove the chickens from multi player as it devalues the game.
It’s meant to be crazy action filled fun.
And that’s exactly what it is.
Of course it won’t appeal t everyone but if you want to play this sort of game on a Nintendo system at present your options are pretty limited and this one while perhaps not having the polish has more than enough options to keep your busy for a very long time!
A review copy of the game was purchased by Video Game Legacy and reviewed in accordance with the review policy.