About The Game
Angry Bunnies: Colossal Carrot Crusade is a challenging physics-based demolition with addictive gameplay. There are 150 fun levels to enjoy, perfectly suited for short bursts of gaming. Use skill and logic to save bunnies from the cunning fox. Collect carrots and submit your score to show everyone who the best player is!
Birds can get angry sometimes its one of those facts that's well known by most people these days.
Perhaps slightly less well known is the fact that sometimes bunnies get very angry too.
When bunnies get angry they like the birds go on catapult wielding killing sprees with the aim of destroying as many badly put up bits of material as they can!
The aim is the mass murder of presumably evil foxes and the collecting of carrots!
Each rabbit has it's own special powers from speeding up, to dropping ammo to going completely insane and destroying everything in sight!
Yes its a clone of the slightly more well known angry birds.
But then many seem to forget that Angry birds is a clone of crush the castle (that will be the game most haven't heard of)
Most games are at the very least loosely based on previous games or as the creators like to say inspired by other games.
A game similar to another while comparable should still be viewed on it's own merits.
The vast majority of players will likely know exactly what sort of game this is just from this screen alone.
Angry bunnies isn't quite as addictive as Angry birds it also has a couple of issues that will be addressed further down.
It's missing a scoring system which could replay value to previously completed missions.
But it still tries to add other features to the game.
The main aim is to beat all the levels by killing every fox (Either directly or with the buildings) and collect all three carrots on the level at the same time.
The game features a total of 150 levels spread across 5 worlds giving a total of 450 carrots to grab.
The first level of all 5 worlds is unlocked from the start and beating a level will unlock the next.
A fair few of the levels are puzzle based where you'll want to be hitting a particular spot in exactly the right place to have boulders or other things do the work for you.
Thankfully I'll never ever have to play this level again.
There are a couple of levels that will cause huge amounts of frustration simply because they require little more than blind luck but they are few and far between.
Apart from the first rabbit sat in the catapult all the other rabbits in the queue can be mixed up and placed in any order you like and this is something you should definitely use to your tactical advantage.
The game occasionally suffers frame rate stuttering when too many rocks are falling at the same time (not an issue for most of the levels but it does happen)
The Camera also has an issue where it will focus on the fired rabbit until it explodes even after all the damage has been done and nothing other than the rabbit exploding is going to happen.
The length of time this takes seems to vary but generally takes longer when the rabbit clears or passes through the level and just sits on the other side waiting for death!
The rabbit has long passed the level and the foxes but both it and the camera will continue onwards awhile anyway.
150 levels set over 5 worlds offer plenty of play be it in short or long bursts.
Getting 3 carrots on each level adds additional value and some re playability.
Ability to switch order and pump rabbit is great for strategy.
Yes I was the first person in the world to complete every single level and grab every carrot.
Never again will you likely see me on top of any online leader board!
ROOM FOR IMPROVEMENT
No off tv play.
Camera stays fixed to last fired rabbit until it explodes leading to occasional annoying delays in firing next one.
Some framerate issues on levels with many falling rocks.
A couple of levels feel more luck based than any amount of skill
Unsurprisingly if you run out of rabbits while foxes remain your a failure!
The lack of off tv play is a mistake the gamepad isn't used in such away it just wouldn't have been possible.
The other room for improvement points are annoyances but none are game breaking bugs.
For anyone who's played and liked the Angry birds series (or even crush the castle) will probably have fun.
While many dismiss clones as a waste of time and money others will see them as a different and enjoyable experience of a genre or style they already enjoy.
This to me would be the most logical way to look at these types of games after all if you've played the angry bird games to death and enjoyed it then why not play something from a similar mould?
If you've had your fill of angry birds over the years or never liked the game at all then obviously it's not for you.
Beating the game 100% will offer a genuine challenge for most (I was the first to do so on Wii U in Europe.
Those dedicated enough will find a reasonable amount of hours for your money here.
A review copy of the game was Provided by Cypronia and reviewed in accordance with the review policy.