About The Game
What if someone loves you, but your only desire is to get away from them as fast as you can?
Heart Beaten: the Anti-Valentine, is a game in which you battle against the advances of an unwanted lover.
Crush their heart in a series of 15 epic challenges: take to the skies in a spaceship, drive a car, or take on the role of a shotokan Karate master, all in the name of crushing someone whose only desire is to make you feel loved!
This game is the Anti-Valentine! Crush your admirer’s heart in a series of epic challenges! From piloting a plane over the Bikini Atoll, to being a chef wielding a super-powered blender, there are countless ways for you to defeat your lover's affections, and destroy their heart.
I’m a big fan of puzzle games and I’m also a big fan of games that don’t hold your hand as you take baby step tutorials through what feels like half the game.
I may never be the best video games player in the world (I’m pretty certain of that) but I still like to step up to the challenge of a game and take it head on if I’m good enough then great if I fail terribly then I can hit the restart and try again another day until my skills are equal to the challenge or eventually give up and accept defeat and give you all videos to laugh at my performance with.
The Q.U.B.E Directors Cut isn’t a game that has beaten me so badly I accept defeat and will leave it be for the rest of my gaming days.
It is however a game that refused to hold my hand or guide me through a single step, at times gave me puzzles that truly made me question my skills as a player of puzzle and logic games.
One single puzzle in particular took me almost an hour to solve and to be ruthlessly honest even now I’m not entirely sure how I did it!
The simple red blocks offer a perfect no instrctions introduction to the game
Those last couple of sentences will put off some players, if a guy who plays a variety of puzzle games on a fairly regular basis struggled so much with some of the puzzles what chance do those who perhaps play puzzle games frequently have?
While I don’t deny I had more than a few struggles with the games puzzles and I haven’t even got to the end yet it should be noted for the most part I’ve enjoyed the challenge and the vast majority of puzzles are fairly logical (especially when looked at after beating them most seem ever so simple)
As the game starts you’ll find yourself in the middle of a white room in first person view.
With only your hands and special gloves visible you’ll soon hear a female voice over a broken up radio give you a few words before going out of communication range.
While she’ll come back into range from time to time you are very much alone for the most part.
And by alone I mean truly alone as you wander into the first puzzle room you’ll be met with a red block.
No instructions, no communication, not hints just a red block and glowing red gloves when pointing towards it.
You should quickly discover that ZL & ZR control your hands with one activating the coloured blocks and the other deactivating them.
Red blocks as you’ll soon discover can be extended up to 3 times in the direction they face.
You will more than likely quickly do so and advance onwards.
It won’t take long until you come to a room with a set of blue blocks and the height of a wall you simply can’t jump up.
This is where my logic first let me down!
The blue block can be pressed down into the floor or wall where it or brought back out again.
Standing onthe blue block didn’t help me jump high enough to clear the wall where I could see another blue block waiting for me.
As I eventually discovered putting the blue block into the ground then standing on it the block is a spring that shot me up to the next level.
This shamefully took far more time that It should!
The first couple of times I stood on the block I was facing the wrong direction and assumed when I went into the air I’d knocked the jump button.
A look at a very early puzzle and source of much embarrassment!
My own foolishness aside the puzzles quickly became more complex to include yellow blocks that form 3 different size stairs like columns that will form in a variety of ways depending on which of the 3 squares you activate.
A green block that can be moved around the room with the help of other blocks, you’ll need to get it into a set location to help you escape the room.
It didn’t take me too long to find a ball that needed to be escorted to a goal with the help and manipulation of other blocks along the way the first of these puzzles was fairly easy the second time I came across one I was rotating a room for almost an hour and on the verge of quitting for the night when I finally managed to get it to where I needed it to be.
Speaking of rotating the purple blocks will have whole rooms or at least parts of them rotate left and right or up and down changing the complexion and look.
Getting everything in the right place will be the key to your puzzle solving advancing forward.
Radio transmissions will come in and out from time to time often with information of very little substance or at least help.
One such transmission early in the game tells me I’m married with no kids.
It doesn’t help me with the game or my current quest to move onto and escape the next puzzle but it breaks down the game and corridor wandering nicely from time to time and fills in a little more about who you actually are while often leaving more questions as of yet unanswered.
The game I’ve read elsewhere can take 4 or 5 hours to beat I genuinely have no idea how far into the game I am at the time of review but having already played more than 5 hours I’m fairly certain I still have at least one or 2 hours left to see before I get to its conclusion.
I could have course consulted a guide to see me through to the end prior to the review but I like to review these things fairly and if I can’t beat it on my own then that’s just the way it is.
Having spent close to 3 hours on 3 or 4 puzzles alone means I’m likely behind the average completion time but I’d still like to applaud the games creators for giving me a puzzle game that has made me think far more than many others in recent years.
Finally the game features a time trial mode with additional puzzles you’ll not only have to solve quickly but in as few moves as possible.
As I was so determined to beat the main game I only spent just under an hour here but it is an area I’ll be looking to invest far more time in once the main game is complete and something that perhaps will eventually one day be a part of the Legacy world records as I hope to aim high up the leader boards. (Well I can dream!)
The first time I came across a ball challenge (This one) I was a fan the next time I met one Not quite so much!
No hand holding game play you are literally left to work it out from the first second.
Good variety in puzzles and rooms means the game is continually feeling refreshed
Game controls are very simple to understand and work very well.
A bonus time trial mode with online scores is available for those looking for an extra challenge.
The puzzles constantly evolve to offer new ideas or a mixture of multiple ideas to keep your brain working.
ROOM FOR IMPROVEMENT
Some puzzles may prove far too frustrating for the average casual puzzle fan.
A couple of the beaten puzzles felt more like luck than actual judgement (that’s not automatically how it will be for everyone)
The rotating walls quickly proved to be a bane on my mental power in the early going!
Q.U.B.E is automatically be rejected by some players as soon as they read it has challenging game play and some genuinely brain straining puzzles.
If that’s not the type of game they or you enjoy then it would be hard to argue for a reason why you should pick this one up.
If you do like puzzle games and would like something that will offer you a good brain work out for anywhere between 3 and maybe 7 or 8 hours (depending how well you progress)
This is one of the best most challenging puzzle games available on the Wii U eShop right now.
A review copy of the game was provided by Grip Games and reviewed in accordance with the review policy.